Stacker 3D - A 3D Tower Builder with Realistic Physics for iPhone

in Games (F)

[] Montreuil, France - Michael Ryssen today released Stacker 3D 1.0, a 3D physic game which goal is to make the highest possible tower, by stacking blocks of different forms. Advanced graphics hardware of iPhone 3GS and iPod touch 3rd Gen are fully exploited to provide nice eye candy effects. Previous generations of devices will use the alternate renderer which provides a fun and fast game experience.

Main features:
* 2 single player game modes:
- Tower : no block shall fall off the tower
- Stacker : do not lose more than 5 blocks
* Fun 2 players mode on the same device: In a tower game, each player drops a block, then pass to the other. The one, who make the tower collapse, loses
* 5 difficulty levels for each mode
* Openfeint support (leaderboards and achievements)
* 7 game environments
* Music by Zero-Project
* 3D Realistic physic library (Tokamak)
* OpenGL-ES 2.0 renderer for iPhone 3GS and Touch 3G (normal mapping, realistic water, bloom)
* OpenGL-ES 1.1 renderer for older gen devices
* Particle engine

Device Requirements:
* iPhone and iPod touch
* Requires iPhone OS 3.0 or later
* 10.4 MB

Pricing and Availability:
Stacker 3D 1.0 is only $1.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category.

Michael Ryssen (a.k.a. Kokak) is a veteran engineer in the video game industry. As a hobby, he developped the firsts OpenGL ports of Doom, Heretic & Hexen, in the late 90's. In 2007 and 2008, he was nominated and finalist for the "Best PocketPC software awards" for his OpenGL-ES ports of Doom and Heretic for Windows Mobile. "Stacker 3D" is his first iPhone game. Copyright (C) 2010 Michael Ryssen. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.


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Games | Stacking | Puzzle | Blocks | OpenGL | OpenFeint | iPhone