March 11, 2011 in Games (E)
[prMac.com] Swindon, United Kingdom - Indie developer iEvilgames' new app available for iOS was launched yesterday and the buzz is still building. With Squid Kid 1.1 looking at healthy app store downloads on it's first day this new kind of platform game experience seems to be well received. For the boneless soggy hero of the title, life just got wetter.
It has been said by many pundits and critics that their isn't any room for independent developers in the current app market as the larger companies push them to the side with huge marketing budgets and even larger armies of developers.
It is obvious to all that the app store bubble has burst to some degree, in the past the developer status was likened by some people to a new "gold rush" with developers jostling to be the next app millionaire. Certainly indie game developers haven't been given this chance to showcase their skills since the 1980s. Recently it has become more and more difficult with the app market becoming more and more congested.
But Squid Kid is looking like it might buck the trend with it's unusual visuals and an innovative control system. The big question now is whether it can come close to the huge numbers of downloads enjoyed by the big guns, apps like Cut The Rope and Angry Birds published by powerhouse corps such as EA? One would hope so if only for the other under appreciated indies currently at the virtual coalface.
* iPhone, iPod touch, and iPad
* Requires iPhone OS 3.1 or later
* 40.2 MB
Pricing and Availability:
Squid Kid 1.1 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category.
United Kingdom based iEvilGames is an indie studio and creator of iPhone apps and interactive content. The launch of Squid Kid marks their first platform game on the app store. Copyright (C) 2011 iEvilGames. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.