August 27, 2011 in Games (E)
[prMac.com] Naples, Italy - Indie game developer Lowpoly Studios today is proud to announce the release of their first iOS game, "Blowing Pixels Planet Defender", an arcade shooter that's strong on strategy with a retro soul. The core gameplay has been inspired by a classic Atari game from the 80's: "Missile Command", but it's been revisited and changed to create a modern and fun game with just a retro feeling.
Game controls are very simple: when you tap on the screen of your device the closest base will shoot a laser missile that will explode on the point where you tapped. Everything that's near to the explosion is destroyed. The game offers 3 difficulty levels and 2 game modes: Campaign and Arcade. In the Campaign mode the player has to defend 3 planets (Klaatu, Barada and Aspera) from 7 waves of enemies for a total of 21 waves and about 1 hr of gameplay. When progressing with the campaign it is possible to buy 12 weapon upgrades and unlock 6 power-ups.
The Arcade mode is unlocked when winning the Campaign for the first time, playing at any level of difficulty. When starting this mode the player will be asked to choose a planet to defend, then infinite enemies will be generated at increasing rate and having faster velocity as the game goes on. In this mode the player starts with the weapons at max level and 4 power-ups are available from the beginning.
The full integration with Game Center offers 8 different leaderboards and 21 achievements. Additionally, the game creates a profile for every player logged in Game Center, allowing them to resume the last campaign match and to store the options and preferences even when turning the device off.
Lead tester for this game is Charles Schultz, author of the book "Game Testing All In One" now at its second edition.
Game explosions are procedurally generated. This means that every single enemy has its own unique explosion according to its shape and its color. Furthermore, every single explosion is made by thousands of different tiny pixel particles spreading on the screen in a very realistic way.
The game has been created using a custom engine developed in-house based on OpenGL ES 2 for accellerated graphics and OpenAL for accellerated audio.
The game runs at 60 FPS.
* 2 game modes: Campaign and Arcade
* Stunning procedural explosions: different enemies have different explosions
* Beautiful original soundtrack and sound effects
* Retina graphics
* Integration with Game Center: Leaderboards and Achievements
* Interactive tutorial
* 3 different planets
* 3 difficulty levels
* Lots of different enemies
* Weapon upgrades
* iPhone 3GS, iPhone 4, 3/4G iPod touch, and iPad
* Requires iOS 4.2 or later
* 8.7 MB
Pricing and Availability:
For a limited time until Tuesday 30th of August, Blowing Pixels Planet Defender 1.0 is offered at the introductory price of $0.99 USD (normally $1.99) or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category. Free updates are planned for the future, the first one should be release around the last week of September.
Based in Naples, Italy, Lowpoly Studios is an indie game developer founded by Davide Coppola, former Curve Studios employee. The company's focus is on multi-platform, mobile and Flash web games. Copyright (C) 2011 Lowpoly Studios. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.