February 21, 2012 in Games (F)
[prMac.com] Hong Kong - INZMORE is pleased to announce Jewel Frenzy 1.2 for iOS, an update to their exciting, high speed Match 3 game, which have over 700,000 games played in less than one month. Jewel Frenzy features two different game modes in this version. Jewel tiles of the same color must be contiguous horizontally or vertically to match, and there are five different colors. Featuring one-touch matching, players never swipe to select matches or move tiles. Simply touching any jewel that is part of the qualifying group makes the match automatically, removing three or more matching tiles in a flash of HD animation. Replacement tiles drop down continuously into the grid, ensuring that there are always 64 tiles on the board from which to make a match. Power-ups, combos, Rare Gems, and Experience Points enable players to achieve very high scores, tracked in Game Center, in just 90 seconds (or a bit longer) of blitz gameplay in Frenzy mode.
* Match 3 game featuring 64 gems on the board and 5 different colors
* One-touch matching makes clearing matches automatic
* Game Center integration
* Retina display compatible HD graphics and animation
* Normal and Frenzy game modes
* Endless level in normal mode
* 90-second games in frenzy mode test the player's recognition and planning skills
* Level-up with accumulated Experience Points
Casual gamers can start with the Normal mode with endless levels, the main challenge is to fill up the progress bar by clearing the a specific number of gem tiles. On each increasing level players can find that the difficulty of the game is increasing in a gentle way.
In Frenzy Mode, a 90-second horizontal bar timer never stops moving toward the end of the game. That is the challenge of Jewel Frenzy, where players must match three or more jewels of the same color. With practice, gamers will find the strategies that make 10,000-point games possible. The one-touch match feature allows players to remove matches nearly as fast as they can spot them.
Amidst the red, blue, green, yellow, and purple gem tiles are sometimes found power-ups, earned through combos, like Bomb tiles, Hourglass tiles, and Lightning & Thunder tiles. Touching a Bomb removes all surrounding tiles (including diagonally), touching an Hourglass tile adds 15 seconds to the timer, and Lightning removes adjacent tiles horizontally and vertically. All power-ups played are accompanied by dazzling special effects in HD.
"If you like match games, you'll have a great time with Jewel Frenzy, the match game where you're playing against the clock," stated a representative of INZMORE. "You don't know how fast you can find matches and combos until you've played Jewel Frenzy."
* iPhone, iPad, or iPod touch
* Requires iOS 4.0 or later
* 14.2 MB
Pricing and Availability:
Jewel Frenzy 1.2 is $1.99 (USD) and available worldwide exclusively through the App Store in the Games category. Review copies are available on request.
Located in Hong Kong, INZMORE aims to create outstanding applications for iPhone and expanding to iPad soon. The company's team of developers and graphic designers continue to spend their days building intelligent, easy to use applications. Copyright (C) 2012 INZMORE. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.