Is Planet Minesweeper a Threat to Global Productivity?
February 22, 2012 in Games
[prMac.com] Berkeley, California - Tapnik quietly launched "Planet Minesweeper" for in the iTunes App Store in early December. Since then, it has been downloaded over 130,000 times. Players have completed over 1.7 million games - that's over five years of combined playtime. What makes this game so addicting? "I played until my hands were numb," says one reviewer.
Planet Minesweeper takes the familiar minesweeper puzzle mechanic and wraps it around a spherical planet. It features cutting edge ES2 shaders and includes support for retina and HD iPad graphics, including an extra-large "Huge" planet size available exclusively on iPad. The game boasts a custom soundtrack from Hyperduck Soundworks, and Game Center leaderboards let players compare their best times with others. Packed with variety, Planet Minesweeper has three difficulty levels, from "normal" difficulty which offers a well balanced challenge to "insane" level, of which fewer than 0.1% of games result in victory. Planets span four gorgeous art styles and background themes.
A fresh update released this week brings tighter controls--including smooth planet rotation physics--and a newly redesigned "fast flag mode" to make flagging spaces simpler than ever.
* iPhone, iPod touch, and iPad
* Requires iOS 4.0 or later
* 13.9 MB
Pricing and Availability:
To celebrate this new update, for a limited time Planet Minesweeper 1.1 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category. Try it now, or get back to work.
Headquartered in Berkeley, California, Tapnik is a privately held development studio established in 2009 by indie iOS developer Joel Davis. The company focuses exclusively on making games and creative apps. Copyright (C) 2010 Tapnik Software. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.