June 27, 2012 in Games (F)
[prMac.com] Isle of Man, United Kingdom - "When I came up with Save Gloop, my main aim was to create a quality game that would look like a professional app," says James, the fifteen year old app designer. "I didn't want to create a game with bad graphics that was boring, so armed with my extensive designs, I partnered with Fan Studio in order to make the game the best it could be."
Save Gloop is an iPhone arcade game, where gamers play as Gloop - a cute alien who has fallen down a Space Hole whilst fleeing an invasion of his home planet, Glooperon. Using simple, tap to move controls, the aim of the game is to survive for as long as possible avoiding obstacles, collecting bonuses and choosing the best route for Gloop to travel.
Set to debut on the App Store this summer, James is asking anyone who is interested in the game to either follow him on Twitter (@savegloop), like Save Gloop on Facebook (facebook.com/savegloop) or submit their email address on his website savegloop.com. He plans to tweet, post and email about the release date and further details on the app over the coming weeks. He is also giving anyone who follows, likes or submits their email the chance to win one of many free copies and merchandise at launch.
To see visuals of the game and to support it, please see links below:
Located in Isle of Man, United Kingdom, James Allen is a fifteen year old entrepreneur who has been in business since he was just ten years old when he sold his Grandfather's chicken eggs to teachers at his school. James' latest business, JEMA Mobile, is the app design company that has designed and produced Save Gloop. Copyright (C) 2012 James Allen. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.