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	<title>prMac Tag 'Compile'</title>
	<description>prMac serves to enhance the visibility of press releases in the Mac world, offering Mac-centric news media distribution services as well as top-notch RSS feeds.</description>
	<copyright>&#xA9; 2013 prMac</copyright>
	<link>http://prmac.com/</link>
	<language>en-us</language>
		<item>
			<title>Shaderific now with built-in GLSL reference and context-sensitive help</title>
			<link>http://prmac.com/release-id-50771.htm</link>
			<guid>http://prmac.com/release-id-50771.htm</guid>
			<pubDate>Fri, 16 Nov 2012 08:20:00 CST</pubDate>
			<description>Shaderific version 2.4 is available on the App Store now. Shaderific is an educational app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. Version 2.4 adds a built-in reference for the OpenGL Shading Language (GLSL) and context-sensitive help.</description>
		</item>
		<item>
			<title>Free OpenGL ES 2.0 development on iOS with Shaderific</title>
			<link>http://prmac.com/release-id-48917.htm</link>
			<guid>http://prmac.com/release-id-48917.htm</guid>
			<pubDate>Fri, 05 Oct 2012 08:10:00 CST</pubDate>
			<description>A free version of Shaderific is available on the App Store now. Shaderific is an educational app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. A new shader editor with advanced coding support and customization options has been added recently.</description>
		</item>
		<item>
			<title>OpenGL ES 2.0 Development on iOS With Syntax Highlighting and More</title>
			<link>http://prmac.com/release-id-48267.htm</link>
			<guid>http://prmac.com/release-id-48267.htm</guid>
			<pubDate>Thu, 20 Sep 2012 09:45:00 CST</pubDate>
			<description>Shaderific version 2.3 is available on the App Store now. Shaderific is an educational app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. Version 2.3 adds a completely revised shader editor with advanced coding support and customization options.</description>
		</item>
		<item>
			<title>Shaderific brings OpenGL ES shader development to iPhone and iPod touch</title>
			<link>http://prmac.com/release-id-46855.htm</link>
			<guid>http://prmac.com/release-id-46855.htm</guid>
			<pubDate>Mon, 20 Aug 2012 08:05:00 CST</pubDate>
			<description>Shaderific version 2.2 is available on the App Store now. Shaderific is a utility app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. Version 2.2 adds support for iPhone and iPod touch, making it now a universal iOS application.</description>
		</item>
		<item>
			<title>Shaderific brings OpenGL ES 2.0 shader development to the iPad</title>
			<link>http://prmac.com/release-id-43234.htm</link>
			<guid>http://prmac.com/release-id-43234.htm</guid>
			<pubDate>Fri, 25 May 2012 08:35:00 CST</pubDate>
			<description>Shaderific version 2.0 is available on the App Store now. Shaderific is an educational app for the iPad that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs right on the iPad without ever touching a laptop or desktop computer. Version 2.0 adds full support for 2D and cubemap textures, that way covering the major areas of shader development now.</description>
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