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	<title>prMac Tag 'GLSL'</title>
	<description>prMac serves to enhance the visibility of press releases in the Mac world, offering Mac-centric news media distribution services as well as top-notch RSS feeds.</description>
	<copyright>&#xA9; 2013 prMac</copyright>
	<link>http://prmac.com/</link>
	<language>en-us</language>
		<item>
			<title>Shaderific now with camera support, movie textures and video capture</title>
			<link>http://prmac.com/release-id-56388.htm</link>
			<guid>http://prmac.com/release-id-56388.htm</guid>
			<pubDate>Wed, 10 Apr 2013 06:00:00 CST</pubDate>
			<description>Shaderific version 3.0 is available on the App Store now. Shaderific is an educational app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. Version 3.0 adds camera support, face detection, movie and framebuffer textures and video capture.</description>
		</item>
		<item>
			<title>Shaderific Now With Particle Systems, Full Screen and Multitouch Support</title>
			<link>http://prmac.com/release-id-52482.htm</link>
			<guid>http://prmac.com/release-id-52482.htm</guid>
			<pubDate>Wed, 19 Dec 2012 09:45:00 CST</pubDate>
			<description>Shaderific version 2.5 is available on the App Store now. Shaderific is an educational app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. Version 2.5 adds particle systems, full screen and multitouch support.</description>
		</item>
		<item>
			<title>Shaderific now with built-in GLSL reference and context-sensitive help</title>
			<link>http://prmac.com/release-id-50771.htm</link>
			<guid>http://prmac.com/release-id-50771.htm</guid>
			<pubDate>Fri, 16 Nov 2012 08:20:00 CST</pubDate>
			<description>Shaderific version 2.4 is available on the App Store now. Shaderific is an educational app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. Version 2.4 adds a built-in reference for the OpenGL Shading Language (GLSL) and context-sensitive help.</description>
		</item>
		<item>
			<title>Free OpenGL ES 2.0 development on iOS with Shaderific</title>
			<link>http://prmac.com/release-id-48917.htm</link>
			<guid>http://prmac.com/release-id-48917.htm</guid>
			<pubDate>Fri, 05 Oct 2012 08:10:00 CST</pubDate>
			<description>A free version of Shaderific is available on the App Store now. Shaderific is an educational app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. A new shader editor with advanced coding support and customization options has been added recently.</description>
		</item>
		<item>
			<title>OpenGL ES 2.0 Development on iOS With Syntax Highlighting and More</title>
			<link>http://prmac.com/release-id-48267.htm</link>
			<guid>http://prmac.com/release-id-48267.htm</guid>
			<pubDate>Thu, 20 Sep 2012 09:45:00 CST</pubDate>
			<description>Shaderific version 2.3 is available on the App Store now. Shaderific is an educational app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. Version 2.3 adds a completely revised shader editor with advanced coding support and customization options.</description>
		</item>
		<item>
			<title>Shaderific brings OpenGL ES shader development to iPhone and iPod touch</title>
			<link>http://prmac.com/release-id-46855.htm</link>
			<guid>http://prmac.com/release-id-46855.htm</guid>
			<pubDate>Mon, 20 Aug 2012 08:05:00 CST</pubDate>
			<description>Shaderific version 2.2 is available on the App Store now. Shaderific is a utility app for iPad, iPhone and iPod touch that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs directly on any iOS device without ever touching a laptop or desktop computer. Version 2.2 adds support for iPhone and iPod touch, making it now a universal iOS application.</description>
		</item>
		<item>
			<title>Shaderific brings OpenGL ES 2.0 shader development to the iPad</title>
			<link>http://prmac.com/release-id-43234.htm</link>
			<guid>http://prmac.com/release-id-43234.htm</guid>
			<pubDate>Fri, 25 May 2012 08:35:00 CST</pubDate>
			<description>Shaderific version 2.0 is available on the App Store now. Shaderific is an educational app for the iPad that helps computer science students and experienced developers to get started with OpenGL ES 2.0 shader development. The app makes it possible to write, compile and test shader programs right on the iPad without ever touching a laptop or desktop computer. Version 2.0 adds full support for 2D and cubemap textures, that way covering the major areas of shader development now.</description>
		</item>
		<item>
			<title>iOS App GLSL Studio Gets 3D Object Import, Code Completion and More</title>
			<link>http://prmac.com/release-id-37834.htm</link>
			<guid>http://prmac.com/release-id-37834.htm</guid>
			<pubDate>Wed, 01 Feb 2012 09:15:00 CST</pubDate>
			<description>kode80 LLC has announced the release of GLSL Studio 1.02. This second update brings the ability to import 3D objects from a number of different file formats, in-editor code completion and vertex data export. GLSL Studio is the first fully featured OpenGL programming environment for iOS enabling graphics/game developers to work on GPU code and effects directly on their iOS devices while also providing a safe and easy environment for aspiring developers to learn through experimentation.</description>
		</item>
		<item>
			<title>kode80 Releases First Full OpenGL Programming Environment to App Store</title>
			<link>http://prmac.com/release-id-36636.htm</link>
			<guid>http://prmac.com/release-id-36636.htm</guid>
			<pubDate>Wed, 04 Jan 2012 08:30:00 CST</pubDate>
			<description>kode80 LLC is pleased to announce the release of GLSL Studio. GLSL Studio is the first full featured OpenGL programming environment for iOS enabling graphics/game developers to work on GPU code and effects directly on their iOS devices while also providing a safe and easy environment for aspiring developers to learn through experimentation. GLSL, OpenGL Shader Language, is a GPU programming language used by most modern portable devices and new technologies such as WebGL.</description>
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