Tag: Engine - Latest Releases


SpeedTree for Games v6.2 Released With Deferred Rendering, Wind Wizard SpeedTree for Games v6.2 Released With Deferred Rendering, Wind Wizard

Aug 03, 2012 - SpeedTree(R) for Games v6.2, released for evaluation and license, delivers new options for modeling, animating and rapid rendering for video game development applications. The features include deferred rendering and multiple render target support in the Compiler, shader system, and SDK. Along with the model computations up to six times faster in the Modeler, mesh crawling algorithms up to three times faster, and leaf collision speeds up to 35 times faster.


Iphone app DASH answers question - "What's for lunch?" Iphone app DASH answers question - "What's for lunch?"

Jun 22, 2012 - Boxout Development has introduced Dash: Finding Good Food. Fast 1.1, a free iPhone App helping users decide where to eat when on the go. In a world with too many options, users can now just tap one button and have Dash's decision engine narrow down all the restaurants nearby to four choices. Once a user chooses a restaurant, Dash also helps users decide what to order. Dash has carefully selected top dishes or noteworthy details to be included under every restaurant's description.


Is That a Turbo? No it's iBoost! HKS and Bonobo Announce App Partnership Is That a Turbo? No it's iBoost! HKS and Bonobo Announce App Partnership

Jun 22, 2012 - Bonobo, developers behind the popular entertainment app iBoost, announced a partnership with HKS Japan. The collaboration adds HKS' iconic 'psssshhhht!' turbo sound and boost gauges to iBoost, the first app to enable any car to look and sound turbo. The App uses the iPhone's sensors to detect movement of the car; as users shift gears, iBoost triggers sounds that emulate a real turbocharged engine. This app allows motoring fans to feel like their car has been tricked out with HKS performance gear.


Is That a Turbo? No it's iBoost! HKS and Bonobo Announce App Partnership Is That a Turbo? No it's iBoost! HKS and Bonobo Announce App Partnership

Jun 14, 2012 - Bonobo, developers behind the popular entertainment app iBoost, announce a partnership with HKS Japan. The collaboration adds HKS' iconic 'psssshhhht!' turbo sound and boost gauges to iBoost, the first app to enable any car to look and sound turbo. The App uses the iPhone's sensors to detect movement of the car; as users shift gears, iBoost triggers sounds that emulate a real turbocharged engine. This app allows motoring fans to feel like their car has been tricked out with HKS performance gear.


Monster Physics for iPhone and iPad hits the app store Monster Physics for iPhone and iPad hits the app store

May 23, 2012 - Charlotte based game developer Dan Russell-Pinson announced Monster Physics 1.0 for iPhone and iPad devices. Monster Physics is the latest app from the developer of the very popular Stack the States which is currently a Top 5 education app in the iPhone and iPad App Stores. Monster Physics is a unique building app that lets you play with physics. Build and operate your own car, crane, rocket ship, plane, helicopter, tank and more.


Monster Physics for iPhone and iPad hits the app store Monster Physics for iPhone and iPad hits the app store

May 15, 2012 - Charlotte based game developer Dan Russell-Pinson announces Monster Physics 1.0 for iPhone and iPad devices. Monster Physics is the latest app from the developer of the very popular Stack the States which is currently a Top 5 education app in the iPhone and iPad App Stores. Monster Physics is a unique building app that lets you play with physics. Build and operate your own car, crane, rocket ship, plane, helicopter, tank and more.


TinyCo Reaps Rewards from Treating Android Users as First-Class Citizens TinyCo Reaps Rewards from Treating Android Users as First-Class Citizens

Apr 27, 2012 - TinyCo has announced that Tiny Village, their first game developed simultaneously for iOS and Android using the proprietary Griffin Engine, has achieved chart-topping success on the iTunes App Store, Google Play, and the Amazon Appstore. A chart-topping game on all three app stores, Tiny Village on Google Play has an Average Revenue per User (ARPU) of 65% of Tiny Village on iTunes, a number which increases to 82% when only smartphone users are compared.


TinyCo Reaps Rewards from Treating Android Users as First-Class Citizens TinyCo Reaps Rewards from Treating Android Users as First-Class Citizens

Apr 19, 2012 - TinyCo is proud to announce that Tiny Village, their first game developed simultaneously for iOS and Android using the proprietary Griffin Engine, has achieved chart-topping success on the iTunes App Store, Google Play, and the Amazon Appstore. A chart-topping game on all three app stores, Tiny Village on Google Play has an Average Revenue per User (ARPU) of 65% of Tiny Village on iTunes, a number which increases to 82% when only smartphone users are compared.


IwGame - Free Open Source Game Engine for iOS - cOnneticOns Released IwGame - Free Open Source Game Engine for iOS - cOnneticOns Released

Mar 11, 2012 - UK based Pocketeers Limited has released its free open source cross platform game development engine and full source to its brand new puzzler cOnnecticOns to the development community. The IwGame engine is a mark-up driven game engine that uses an XML based language called XOML, allowing rapid production of complex game layouts, front-ends, very complex multi-part key frame animations, actors, scenes, events actions, resources and much more.








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