Tag: Survive - Latest Releases


Stickman Archery and Defense Frenzy in Alone at War: The Last Stand Stickman Archery and Defense Frenzy in Alone at War: The Last Stand

Jun 27, 2013 - Alone at War: The Last Stand 1.0, by Orb Games, puts players in the shoes of the last surviving soldier, who has to battle on his own against the whole enemy army. Like a group of Spartans in the movie, 300, or like a one man army, John Rambo, players use the last stand tactic to fight off the overwhelming enemy attacks. On their mission, their only assistance comes from a trusty bow and arrows, as well as their magical skills. Players, fight epic battles against legions of troops and monsters.


Stickman Archery and Defense Frenzy in Alone at War: The Last Stand Stickman Archery and Defense Frenzy in Alone at War: The Last Stand

Jun 19, 2013 - Alone at War: The Last Stand 1.0, by Orb Games, puts players in the shoes of the last surviving soldier, who has to battle on his own against the whole enemy army. Like a group of Spartans in the movie, 300, or like a one man army, John Rambo, players use the last stand tactic to fight off the overwhelming enemy attacks. On their mission, their only assistance comes from a trusty bow and arrows, as well as their magical skills. Players, fight epic battles against legions of troops and monsters.


How the iPad Saved A Magazine How the iPad Saved A Magazine

Apr 04, 2012 - You know the story. A struggling publication creates its own App, submits it to Apple's iTunes Store, gets accepted, receives some free publicity, consumers read it, like it, and subscribe. And the publication is saved. That's a great story. But it's not our story. A unique twist to the iPad's role in saving a magazine. It's not what you are expecting. But perhaps a lesson for other publishers trying to survive in a digital world.


How the iPad Saved A Magazine How the iPad Saved A Magazine

Mar 27, 2012 - You know the story. A struggling publication creates its own App, submits it to Apple's iTunes Store, gets accepted, receives some free publicity, consumers read it, like it, and subscribe. And the publication is saved. That's a great story. But it's not our story. A unique twist to the iPad's role in saving a magazine. It's not what you are expecting. But perhaps a lesson for other publishers trying to survive in a digital world.


Quake Escape - a Mayan Calendar Phenomenon gaming app, launches on iTune Quake Escape - a Mayan Calendar Phenomenon gaming app, launches on iTune

Feb 24, 2012 - P&D Capital has announced the launch of their new iPhone and iPad game, Quake Escape 1.0. Based on the Mayan calendar prophecy that the world will end after 2012, the game takes place in multiple points on the earth during a huge earthquake, where the character must collect supplies and avoid obstacles to survive the apocalypse. Loaded with multiple story lines, clean graphics, and an assortment of ways to ward off attackers, Quake Escape capitalizes on the Mayan Calendar interest.


Quake Escape - a Mayan Calendar Phenomenon gaming app, launches on iTune Quake Escape - a Mayan Calendar Phenomenon gaming app, launches on iTune

Feb 16, 2012 - P&D Capital is pleased to announce the launch of their new iPhone and iPad game, Quake Escape 1.0. Based on the Mayan calendar prophecy that the world will end after 2012, the game takes place in multiple points on the earth during a huge earthquake, where the character must collect supplies and avoid obstacles to survive the apocalypse. Loaded with multiple story lines, clean graphics, and an assortment of ways to ward off attackers, Quake Escape capitalizes on the Mayan Calendar interest.








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