November 2, 2012 in Education (E)
[prMac.com] Hillsborough, California - Over the past 15 months, Cognitive Kid has launched two critically acclaimed iPad apps: "Ansel & Clair Adventures in Africa" and "Ansel & Clair Cretaceous Adventures". These apps have won 12 awards and have received rave reviews from media, educators and users. Building on this critical success, Cognitive Kid has launched "Ansel & Clair: Ride with Paul Revere" a groundbreaking iPad app that uses all the features of the iPad and showcases a completely new way of learning history.
"Ansel & Clair Ride with Paul Revere" is a fully interactive lesson that uses all the features of the iPad with animations, stunning graphics, beautiful music and mini-games. Key features include:
* Mini-games explain concepts such as Boston Tea Party and No Taxation without Representation; 13 colonies jigsaw and "Help Samuel Prescott Escape" maze provide additional context
* Integrated maps enable children to touch and drag locator to see actual locations of key places
* Art, poetry, music and puzzles incorporated in a thematic and contextual manner
- Licensed historical artwork of Paul Revere and others by famous American artists
- Rendition of "The Midnight Ride of Paul Revere" by H.W. Longfellow
- Rebus puzzles popular at the time of the American Revolution
- World-class music with period appropriate American tunes
* New additions like the Who's Who Photo booth and pop-up quiz reinforce and test knowledge; while the ability to type your own notes in the Travel Log encourages creativity
* Extensively researched; even includes famous historical quotes by Paul Revere and others
Begin your exciting adventure by putting together an old, torn map of the American Colonies, so you can go back in time to find Paul Revere. As with our other apps, you are accompanied by friendly travel companions Ansel, an intergalactic photographer from the planet Virtoos, and a knowledgeable Virtoosian robot named Clair. Both of these original animated characters were specially created for the touch screen. Together, Ansel & Clair are on a mission to take photographs and document their journey so they can teach their fellow Virtoosians all about Paul Revere and his famous midnight ride.
Meet the brave patriot, Paul Revere in his Boston home, and learn about his career as a silversmith, his famous engraving of the Boston Massacre and his involvement with the secret society called the Mechanics. The strained relationship between the American colonists and the British and associated complex issues of this period are brought to life through fun mini games:
* Toss tea chests into the Boston Harbor or to a hungry shark while learning about the Boston Tea Party
* Drag money bags over from the American colonists to King George III and watch the colonists protest "No Taxation Without Representation"
Who could have imagined that learning history could be so much fun!!
The scene then shifts to the streets of Boston, where Ansel & Clair find a coded message in the form of a Rebus puzzle. Help them decode the message to British General Gage ordering him to capture rebel leaders John Hancock and Samuel Adams and seize the arms that the Patriots have hidden in Concord. Find General Gage and help Ansel & Clair warn Paul Revere who they find at Dr. Joseph Warren's home along with William Dawes. Have fun tracing Paul Revere and William Dawes routes. Reenact historical events by helping Paul Revere's friends light the lanterns on top of Old North Church to warn Patriots across the river. And then ensure that Paul Revere safely crosses the Charles River in a boat by wrapping his oars with cloth to muffle the sound of rowing.
Meet Paul Revere's friend, John Larkin across the Charles River. Decipher another coded message, and voila! John Larkin has a fast horse ready for Paul Revere. Witness Paul Revere ride through the night shouting his warning, "The Regulars are coming", and learn through Ansel's questioning, "Who are these Regulars? I thought the British troops were coming". Witness Paul Revere warn Samuel Adams and John Hancock that the British are on their way to capture them. The adventure continues when Samuel Prescott joins Paul Revere and William Dawes, and they all ride towards Concord to warn the Americans about the British. But, alas! They are stopped by British troops. Did you know Samuel Prescott was the only one of the three riders that night who successfully escaped to warn the Town of Concord?
Cognitive Kid apps have won over 12 awards including Dr Toy Top 10 Tech Product, Dr Toy Top 100 Childrens Product, Parents Choice Silver Awards, Creative Child Media of the Year, Tillywig Brain Child, National Parenting Seal of Approval, National Parenting Publication Award, Academics Choice Smart Media Award, Coalition fo Quality Media Kids First, etc.
Cognitive Kid apps have also received rave reviews from news media (e.g., USA Today, Wired Magazine, Washington Times, Huffington Post, Chicago Sun Times), educator sites (e.g., Teachers With Apps, iPad Curriculum, CommonSense Media, SpecialNeeds) and general app review sites.
The most recent review by Teachers with Apps said "Cognitive Kid, is one of those companies that will go down in history as being one of the first to develop outstanding learning content, where discovery is the model & play is the focus, where students love it as much as the teachers and every school considers it a must have!"
* iCompatible with iPad
* Requires iOS 4.3 or later
* 181 MB
Pricing and Availability:
Ansel & Clair: Paul Revere's Ride 1.0 is sure to provide children and adults with hours of fun and education at the same time. It is available through iTunes for $4.99 and is compatible with all iPads. Visit Ansel and Clair online for additional information.
Cognitive Kid creates engaging, immersive, and interactive educational applications for touch screen devices. The company was founded in 2010 by two parents passionate about preparing children to be successful and competitive in the 21st century. The company has assembled a stellar team of experienced artists, animators, music composers, game designers and programmers. The company's products combine thought-provoking educational content with engaging gameplay and thrilling interactions that keep children engaged and entertained. Copyright (C) 2010-2012 Cognitive Kid. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.