May 19, 2015 - London-based startup Paddle announces their free analytics SDK for Mac developers, which allows them to track both App Store and independently distributed apps from a single dashboard. With Apple's new analytics platform currently iOS only, Paddle's SDK provides neglected Mac developers with a free, easy-to-integrate method for gathering data about their apps and users. With simple integration involving just 3 lines of code, the SDK is incredibly easy to setup.
Mar 26, 2015 - Robots and Pencils Inc. releases PencilCase, an iOS app maker and publishing platform. Eliminating the gap between the designer and the developer, PencilCase gives non-developers complete control over the creation of native apps for the iPhone and iPad. PencilCase is made up of two apps - PencilCase: Studio for the Mac and PencilCase: Player for iOS. Users can publish and share their apps instantly to the PencilCase: Player, or export as an Xcode project and submit directly to the App Store.
Mar 25, 2015 - Bayhoff Software today introduces CircleIcons 1.0 for OS X, a new app that makes it easy for developers to create "circle icons" for their iPhone, iPad, Mac, and WatchKit apps without the need to hire a graphic designer. Mac and iOS developers alike can choose between three icon types, including App, Document and Folder, as well as numerous color collections or even resize pre-existing icons. Easily export an icon as a Xcode asset catalog, favicon, App Store icon and more.
Mar 23, 2015 - Ohanaware Co., Ltd. today announces App Wrapper 3.3, an important update to their popular App Store preparation tool. App Wrapper was designed to simplify the process of preparing applications for submission to the Mac App Store and deploying on web sites. App Wrapper features a GUI for adding the required App Store properties, creating high resolution icons, code signing an application, placing an app into a App Sandbox & packaging it in a signed installer or creating a zip file and much more.
Feb 26, 2015 - Independent developer, Wan Ahmad Lutfi today announces QuartzCode 1.2, an important update to his powerful code generation tool for OS X. QuartzCode is a lightweight and powerful animation tool that turns vector drawing and animation into Objective C and Swift code, bridging the gap between developer, designer and animator. Version 1.2 introduces a new unified timeline panel, which now show animations from all layers, instead of only one layer. This makes managing animations become much easier.
Feb 17, 2015 - Xojo, Inc. announced today that Xojo Cloud includes one-click database server support. It boasts ease of use, extreme security and is maintenance-free. Developers can now focus on the functionality of their application and not worry about the complicated details of configuring their own server. Features include one click to configure a database server on Xojo Cloud server, database access available on 1GB server configuration and larger and more.
Feb 16, 2015 - Utah based Polished Play, LLC today introduces Core Animator 1.0, the company's new animation tool for Mac OS X. Currently featured on the Mac App Store, Core Animator was specifically developed to help designers, animators, and developers alike bring more creativity and interactivity to their apps. This simple visual tool allows iOS and Mac developers to quickly and easily create animations and export them to native Objective-C or Swift code.
Jan 12, 2015 - xDev Magazine is reprinting the past year's issues into a convenient perfect-bound book which will be shipping in late January 2015. xDev Magazine is exclusively devoted to guiding developers in how to use the free Xojo development environment, from Xojo, Inc. The 534-page book contains the full contents of Year 12 of the magazine. Through January 23, the book may be pre-ordered for 25% off the normal price. Current subscribers can save even more with an additional subscriber-only discount.
Dec 18, 2014 - Indie developer, Wan Ahmad Lutfi today introduces SceneTool 1.0, his new code generator tool for OS X. SceneTool turns simple 3D scenes into Swift or Objective C code, allowing developers to export code that can be used for iOS or OS X Xcode projects. Each object type has their own unique properties such as inner radius and outer radius for torus. Both image and color can be set as a material property. The 3D scene also can be modified by changing light, camera and floor properties.