Biggy Orbs 1.0 for iOS: Strategize Placement of Falling Spheres with R/C

in Games (E)

[] Skopje, Macedonia - Skopje, Macedonia - Indie developer Dejan Petrovski today is pleased to introduce Biggy Orbs 1.0 for iOS, an alternate form of the popular match-three game concept that incorporates Remote Control. The game consists of a single player mode (with or without Remote Control) usable on any iDevice, as well as a local multiplayer mode where up to four players use their iPhone or iPod touch as game controllers to play the game on iPad's brilliant display. Players attempt to group three or more similarly colored orbs as they fall from the top of the screen. Once aligned with at least two other identical spheres, the orbs all disappear. The object of the game is to continue in this fashion for as long as possible, without filling up the arena to the top with spheres.

Feature Highlights:
* Single or Multi-player mode
* Play with 1-4 players using iPad as console and other devices as controllers
* Engaging, brightly colored spheres
* Variety of colored orbs, faces, and designs
* Running score tally
* Pause and resume game
* Refreshing and addictive puzzle challenge

The object of the game is to continue playing for as long as possible. As orbs fall from the top of the screen, the player must continuously strategize the best location for each orb. Users can control the placement of the orbs by a simple touch of the screen. Tapping the right side will draw the falling sphere to the right, while a simple touch to the left pillar will bring it leftward. The player must attempt to drop orbs where other spheres of similar color or design reside. When three or more identical orbs are touching, they will disappear, freeing up space in the arena. If the playing arena becomes so full that there is no room for more orbs to fall, the game is over.

As the player rises to the challenge of Biggy Orbs, the variations on the orbs increase. While the players begin with only differently colored spheres, orbs with expressive faces appear as time goes on. Again, these orbs will only disappear when matched with exactly identical spheres. Soon, new patterned orbs will join the rest, making higher levels of play entertaining and extremely challenging. Player's only aid at these levels is the Black Ball - a power-up that sweeps entire row or column with orbs.

A running score tally on the bottom of the screen allows the single player to know how far he or she has come. A pause button in the upper right hand corner of the app allows the user to pause his or her game mid-play and resume it later without losing any time. The iPad console version of the game features a larger screen displaying the arena as the players take turns determining the placement of the oncoming orbs. A handy "Go!" sign on their controllers tells players when it is their turn; they tap the screens of their smaller devices on the right or left to get the orb to move as it falls. Each player's score is displayed on the left side of the larger screen throughout.

While simple to understand and operate, with its easy instructions and intuitive controls, Biggy Orbs is not lacking in challenge. Players will find themselves thinking on their feet as they attempt to strategize in the little time before the orb falls to its place. The app encourages this quick thinking and strategizing while its colors and joyful faces make it engaging and genuinely enjoyable to play.

"Biggy Orbs 1.0 is an addictive and fun new game that does not hesitate to challenge the player," states developer Dejan Petrovski.

Device Requirements:
* iPhone, iPad, or iPod touch
* Requires iOS 4.2 or later
* 3.6 MB - iPhone
* 3.2 MB - iPad

Pricing and Availability:
Biggy Orbs 1.0 and Biggy Orbs Player 1.0 is free and available worldwide exclusively through the App Store in the Games category.

Located in Skopje, Macedonia, indie developer Dejan Petrovski decided to enter iOS mobile device development after being a developer of enterprise software with Microsoft tools & technologies and head of IT department. Copyright (C) 2012 Dejan Petrovski. All Rights Reserved. Apple, the Apple logo, iPhone, and iPod are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.


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