Canyon Rush Update Adds Top Two Most Requested Features

in Games (E)

[] New York, New York - Onkaworks LLC is happy to announce that version 1.1 of their successful iPhone game, Canyon Rush, adds two major features that have been frequently requested by the growing fan base of this runner app.

Canyon Rush launched with an innovative swiping control mechanism to enable the player to quickly switch between planes of depth as well as controlling jumping. Canyon Rush 1.1 still has all of the swipe-to-dodge action of the first release but allows the player to choose between swiping to jump or using a new tap button.

It also adds another highly requested feature - native support for all iPad models, including the Retina screen on the new iPad. Players will thrill at the chance to leap and dodge in gorgeous high-resolution graphics. The beautiful vistas look stunning on the Retina screen on the new iPad. The gorgeous high-resolution artwork on the new iPad makes you feel like you're playing a high-speed, fast-paced cartoon.

"This update addresses the needs of our quickly growing audience," says Onkaworks' president, Onur Karaibrahimgil, "the new controls, combined with the re-mastered artwork really makes Canyon Rush 1.1 a whole new experience!"

Device Requirements:
* iPhone 3GS or newer, iPod touch 4th Generation or newer, or any iPad
* Requires iOS 4.3 or later
* Universal app optimized for display on all iOS devices
* 25.3 MB

Pricing and Availability:
Canyon Rush 1.1 is free and available worldwide exclusively through the App Store in the Games category.

Onkaworks LLC is an independent mobile game development studio based in New York City and founded in 2010. Their first game, Up U Go!, was released last year and currently has 4.5 stars on iTunes. They introduced their second game, Canyon Rush, in July 2012, and it also has 4.5 stars on iTunes. Copyright (C) 2012 Onkaworks LLC. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.


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