Don't go nuts when you fail, Tap Copy - Harder than you can imagine

in Games (E)

[] Kalmar, Sweden - inFocusmedia iFoM AB today is proud to announce the release of Tap Copy for iOS and Android devices, their fourth result from their "48 hrs. game challenge". What started as a challenge between Jonas and Michael of the two man studio, set them out on a mission to release games produced in 48 hrs. or less.

The motto of Tap Copy - focus and be quick with your taps or face failure. People want simple time killers while waiting for the buss or standing in line. The real challenge is to produce fun games that are simple to play and still stay within the 48 hrs. development frame. It keeps us sharp for the bigger productions we normally do, says Jonas.

Tap Copy (released March 20) is a simple game where the goal is to "copy" the order of endless rows of tiles. Sounds simple enough? It's actually quite a bit harder than you can imagine. With changing colors, tiles in different sizes and increased acceleration you'll be asking yourself how you could fail so soon.

Overcome your frustration, play again and climb the leaderboards to be the master of Tap Copy. Simple, fun and a great time killer.

Device Requirements:
* iPhone, iPad, and iPod touch
* Requires iOS 6.0 or later
* Optimized for iPhone 5, 6/6 Plus
* 7.0 MB

Pricing and Availability:
Tap Copy 1.0.0 is free and available worldwide through the App Store in the Games category. There is also an Android version available on Google Play.

inFocusmedia iFoM AB is a digital development agency focused on web and mobile application development which, aside from their own apps for smartphones and tablets, also delivers customized web solutions and mobile applications. The agency recently released Santa Glide, Slice Love and Jump More in a 48hrs. developement challenge. All Material and Software (C) Copyright 2015 inFocusmedia iFoM AB. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.


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