Oct 28, 2015 - The Brenwill Workshop Ltd. announced that they have added support for OS X to their MetalGL product, which seamlessly brings the performance of Metal to OpenGL ES games and applications on iOS, and now OS X. MetalGL unleashes the power of Metal's low-latency rendering to let OpenGL ES games and applications perform up to 3x the number of draw calls, and benefit from the advanced tools available for the Metal development ecosystem, all without changing the way the game or app use OpenGL ES.
Oct 22, 2015 - Ohanaware Co., Ltd. today announces Retina Kit 3.0, an important update to their development utility for Mac OS X. Greatly simplifying the process of loading and displaying Retina artwork, Retina Kit is a collection of Xojo classes and modules that were designed to make it easier for Xojo developers to create Retina ready applications with the Xojo development tool. Version 3 of the Retina Kit is 64-Bit and 32-Bit compatible, with several optimizations under the hood.
Oct 19, 2015 - Nextep today announces CodeSwitch 1.0, their development code converter for Mac OS X. CodeSwitch saves time, money, and frustration for developers by efficiently converting legacy Objective-C code into Apple's new Swift programming language. Converting legacy code to Swift with CodeSwitch is as easy as performing a simple copy-and-paste of the code. The app allows development teams to make use of resources that would normally be spent on learning a new language and converting code.
Sep 29, 2015 - XJBundle for Xojo is a collection of the best add-ons for Xojo development, including Arbed, DtPlugins, Html Edit Control, Lexing Control, Ohanaware Retina Kit v2, RubberViews, and TreeView. This great bundle includes the tools to aid a Xojo developer to build great looking and state of the art apps with the Xojo programming tool. The XJBundle is available from today for a limited time for only $79 until the 31st of October 2015.
Sep 18, 2015 - Ohanaware today introduces ICNSmini 1.0 for Mac OS X, their new developer utility that slims PNG, ICNS, TIFF and Iconset images down in file size. Some files can shed up to 85% of their digital fat. Underneath ICNSmini's gorgeously modern, sleek and simple exterior, lies Ohanaware's custom ICNS generator, custom TIFF processor and "pngquant." pngquant is the #1 process for compressing PNG files, and its behind many image compression tools.
Aug 24, 2015 - InSili.co today introduces iSwift, the first Objective-C to Swift converter for Mac. Developed exclusively for Mac OS X, iSwift offers automatic as-you-type conversion of your Objective-C sources to Apple's Swift language along with a full-featured Objective-C editor. Featuring an intuitive, easy-to-use interface, iSwift is the best way to convert and translate your existing Objective-C files, Cocoa or iOS, to Swift on the fly, making Xcode project migration a lot easier.
Jun 11, 2015 - Brighton-based development house, YAWMOO Limited today announces the release and immediate availability of CPPlay 1.1, an important update to its C and C++ interpreted environment for OS X Yosemite. CPPlay allows developers to enter code and immediately see the results, much like Apple's Swift Playground feature in Xcode. Forget edit/compile/link/run cycles. Just edit the code and then press the Run button. CPPlay was designed with learning and creative coding in mind.
May 19, 2015 - London-based startup Paddle announces their free analytics SDK for Mac developers, which allows them to track both App Store and independently distributed apps from a single dashboard. With Apple's new analytics platform currently iOS only, Paddle's SDK provides neglected Mac developers with a free, easy-to-integrate method for gathering data about their apps and users. With simple integration involving just 3 lines of code, the SDK is incredibly easy to setup.
Mar 26, 2015 - Robots and Pencils Inc. releases PencilCase, an iOS app maker and publishing platform. Eliminating the gap between the designer and the developer, PencilCase gives non-developers complete control over the creation of native apps for the iPhone and iPad. PencilCase is made up of two apps - PencilCase: Studio for the Mac and PencilCase: Player for iOS. Users can publish and share their apps instantly to the PencilCase: Player, or export as an Xcode project and submit directly to the App Store.