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Space Station Challenge released for iOS and Android

Dec 16, 2015 - Texas based developer, Magnin & Associates has released Space Station Challenge 1.0, their new game title for iOS and Android devices. Space Station Challenge is a 3d simulation of docking with the International Space Station and then performing five specific EVA missions. Ground control vocally guides players through the various maneuvers, as needed. The view of the earth from the International Space Station orbiting some 200 miles above is spectacular.


Forklift simulation game just released for iPhone and iPad

Nov 20, 2015 - Texas based developer, Magnin & Associates today introduces Forklift Warehouse Challenge 1.0, its new game title for iOS devices. Forklift Warehouse Challenge is a realistic 3d simulation of what it's like to operate a forklift in a large warehouse. Find the specified item from ten aisles of fully stocked shelving up to 16 feet high. Find specified shelf and move the item to the shipping area. Pick up an item from receiving area and deliver to specified shelf.


Japanese edition of new Indie Game Development iBook

Nov 06, 2015 - Magnin & Associates have announced the Japanese translation of Indie Game Development available on the Apple iBooks Store. Relying heavily on veteran game developer, Ed Magnin's 35+ year career in the game industry, this eBook provides an overview of what it takes to make an indie game and help new indie developers avoid some common pitfalls. The iBook is translated by Japanese indie game developer, Takao Wada of Nagoya.


New iBook - Indie Game Development from Game Industry Veteran

Oct 21, 2015 - Magnin & Associates today introduces Indie Game Development - The Freedom to Create Your Game, available on the Apple iBooks Store. Relying heavily on veteran game developer, Ed Magnin's 35+ year career in the game industry, this eBook provides an overview of what it takes to make an indie game, covering a wide range of topics to help you through the many decisions you will have to make along the way. It should help new indie developers avoid some common pitfalls.