December 21, 2010 in Games (E)
[prMac.com] Road Town, Virgin Islands - Dynamic Systems Group today is pleased to announce the release of Age of Hammer Wars 1.0 for iOS, a sequel to a popular indie-game HammerFight, released on PC in 2009. Action takes place in a unique universe somewhat resembling Earth's middle ages. With one big difference - land and sky here are ruled by diminutive helicopter machines fashioned from wood and steel. They are used as transport, cargo carriers and battle crafts - everywhere.
A player takes control over one of the machines and is left facing quite a number of not-so-friendly neighbours. What to do? How to fight the adversaries? Well, simplest way is to ram them, but that can be the doom of the flying machine and it's pilot. Answer is to attach an assault weapon to the craft. At his disposal Player finds the complete collection of medieval weaponry -maces, axes, swords and of course, mean-looking battle hammers. Swinging the flying machine in circles player begins to wield the attached weapon - all he needs now is to get close to the enemy to strike. Several aimed blows and there is one less opponent around. But - don't get too carried away and remember to doge enemy hits.
Some may call Hammer Wars an arcade, but in fact this game has impressive physics. Bounces, inertia, and gravitation - all are taken from real world. Heavier weapons slow the flying machine down. Some weapons work better against particular types of armour. At times player can even crash her machine through the walls! Try it for yourself, you'll like it!
Original PC's HammerFight received some criticism over game controls - all movements had to be done with the mouse and hand got tired quickly from the constant circular motion. Hammer Wars controls are much simpler - controls buttons are located on either side of the screen and (to spare game fans from seasickness) iPhone's gyro is not used at all.
Age of Hammer Wars offers a diverse array of missions. On top of classical "shoot-them-all", the game puts the player through inventive tasks of guarding the cargo ship, breaking from jail and even the battle with an enemy chained to player's machine. The coins beaten from the enemies a Player can spend in an upgrade shop. On sale are new weapons, armour for the machine and healing potions, it's impossible to defeat some of the bosses without the latter.
Player can only guess buying weapons or armour, but there are no "bad" weapons there - it all depends on the personal style. Player can choose to wait for an attack to strike back, or dash around the area like a berserk or try to corner the enemy all these tactics work well. In short, developers are offering a well crafted, engaging and dynamic action, with intriguing scenario and magnificent backdrops.
* iPhone 3GS, iPhone 4, iPod touch (3rd, 4th Gen), and iPad
* Requires iOS 4.1 or later
* 19.6 MB
Pricing and Availability:
Age of Hammer Wars 1.0 is $1.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category.
Dynamic Systems Group was involved in the development of Sony PlayStation 1 game (Santa Claus Saves the Earth, 2001), consulting and optimization of several PC games and worked on several PC to PS2 ports. In 2006 the team co-developed music-rhythm title "Rhythm of War" (IGF Mobile 2009 Finalist) for PSP platform with Russian producers company KranX Productions and recently finished "IL-2 Sturmovik: Birds of Prey" on Sony PSP platform (Published by 505 Games / 1C Company). Copyright (C) 2010 Dynamic Systems Group. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.