Imaginatronics Releases the First in its Series of Early Learning Apps

in Books (E)

[] Pomona, New York - Today, Imaginatronics has released the first product in its Learning Infinity Suite of education apps for children. "An Amazing Day at the Zoo," is an innovative and interactive iPad application about a young girl's visit to the zoo. The goal of Imaginatronics is to provide cutting edge products for the early learning market. The company focuses on creating products that positively impact children by stimulating learning and development at a young age.

"An Amazing Day at the Zoo" is intended for children 10 and younger. This education app follows the main character's journey as she learns about animals, birds and reptiles, taking advantage of the interactive features that the iPad and other tablets offer. Like all of Imaginatronics iPad apps for kids, "Sarah's Adventures" contains immersive features such as a read aloud option, and the ability for children to "swipe" to turn pages or "pinch" to expand video.

The iPad and tablet based applications developed by Imaginatronics heavily feature videos, images and detailed narration. In regards to the release of these new education apps in the Learning Infinity Product Suite, Imaginatronics Founder and President Marcus Cherian stated, "Many people overlook the vital significance of early learning. We are excited about the possibilities for how technology will create a new platform that will enable learning to take place in a more individualized manner. Imaginatronics is dedicated to creating a new portfolio of exciting products for the Apple iPad that are dedicated towards children's development."

The Learning Infinity Product Suite is a unique set of products created specifically for young children. These products are ideal for stimulating a young learner's interest in science, reading and exploring the imagination. While "An Amazing Day at the Zoo" is the first release in the Learning Infinity Product Suite line, titles to follow include "The Deep Blue Kingdom," "Early Learning for Children" and "Let's Explore the World!"

Marcus Cherian's work at Imaginatronics was inspired by the writing and research of Harvard Professor Clayton Christensen, author of "Disrupting Class: How Disruptive Innovation will Change the Way the World Learns," and "The Innovator's Dilemma: The Revolutionary Book that Will Change the Way You Do Business." Cherian firmly believes that with the surge of new technology platforms such as tablets and social networks, the education system will be better aligned to achieve disruptive, innovative changes that are necessary to fix the current state of decline in our schools.

Clayton Christensen's work also stresses the vital importance of early learning to a child's potential and achievement in an academic environment. This is particularly true for children up to the age of 3. Research indicates that parents can guide their children's future academic success by reading and interacting with them during this critical time period. This behavior should begin with newborns and even continue into a child's teenage years.

Easy-to-use tools, such as the iPad, bring books, music, video and images together in a format that is very efficient and convenient for parents. This new technology has the potential to compliment and even replace books, as it embraces children's individualized learning styles. Marcus Cherian added, "Even though there is an abundance of iPad apps currently available, few have the quality and learning value needed to keep kids excited. The Learning Infinity Product Suite offers engaging and interactive content that will positively impact a child in his or her early years."

Device Requirements:
* Compatible with iPad
* Requires iOS 4.0 or later
* 192 MB

Pricing and Availability:
An Amazing Day at the Zoo 1.0 is $4.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Books category.

Imaginatronics focuses on creating highly immersive educational learning products for young children. The company's goal is to create innovative and highly engaging software that will prepare young learners for a successful academic journey. With this goal in mind, Imaginatronics works to create early learning apps and educational apps that foster a lifelong enjoyment of learning. Imaginatronics also creates dynamic and engaging applications for mobile platforms, such as the iPhone, iPad, tablets, PDAs and Android devices. Copyright (C) 2011 Imaginatronics. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.


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