July 13, 2011 in Games (E)
[prMac.com] Joao Pessoa, Brazil - Independent developer Gutenberg Neto introduces the 1.1 update to the iOS game The Fish Dies in the End, an undersea, pick up and play game featuring a cute little fish trying to survive as long as possible. The basic gameplay remains the same: the fish remains in the same horizontal position, near the left edge of the screen, and as he swims all manner of sea denizens pass from right to left. Predators are avoided by controlling his buoyancy: touch the screen and he rises, release and he descends. The fish has three lives during each round of gameplay, and the game features 3 levels of play.
The most important additions to the game are the three new power-ups: Clock, Helmet and Radioactive Worm. The Clock power-up makes the enemies slower for a limited time, making it easier for the titular fish to survive for more time. The Helmet provides some much-needed protection against one hit and finally, the Radioactive Worm mutates the fish into a much stronger beast that will be able to get revenge against the enemies. The power-ups of the previous version remain: the Heart gives one life back to the fish, and the Pearl grants bonus points.
The underwater environment of the game has also been updated. The background is now much more dynamic, filled with constantly moving shafts of sunlight from the surface, fragile air bubbles rising at different rates, rock formations, and schools of fish in the background. The old nemeses are all back, and include carnivorous sea plants, starfish, sea urchins, piranhas, jellyfish, rays, and jaw-snapping sharks. The mighty sharks have been made even more ferocious and will appear with more frequency. The game is endless, and continues until the fish dies, having used all three lives (turning pearlescent, haloed, and rising heavenward). Screens are generated randomly, so no two games are ever the same.
The Fish Dies in the End has three playing levels: Easy, Medium, and Hard. The Easy level provides a relaxed pace of play, and there are no sharks with which to contend. The Medium level adds sharks and additional predators, while the Hard level increases the number of sharks and the speed of all predators. Also, the player can pause and resume any game. The update adds a Tutorial screen that should avoid any confusion that new players might have had with the game in the past. The comprehensive personal statistics page has also been improved and now includes: High Score, Times Played, Average Score, Last Score, Shark Attacks Survived, Enemies Killed, and Power-Ups Found. Game Center is included with Leaderboards for each difficulty level and nine new Achievements, adding up to twenty-four total.
* Retina support
* Several unique obstacles and enemies to avoid, including sharks, which act as bosses
* Simple, one-touch control
* Randomly generated game
* Game Center integration - Achievements and Leaderboards
* Multiple difficulty levels
* Twitter and Facebook connectivity
"The Fish Dies in the End 1.1 was made with the players' suggestions in mind," commented developer Gutenberg Neto. "All of the feedback has been processed and every new feature is something that has been suggested by at least one of the players."
* iPhone, iPad, or iPod touch
* iOS 3.1 or later
* 13.6 MB
Pricing and Availability:
The Fish Dies in the End 1.1 is $0.99 (USD) and available worldwide through the App Store in the Games category. Review copies are available upon request.
Gutenberg Neto is an independent game developer whose intention is to constantly release high-quality games with affordable prices for people of all ages. Located in Joao Pessoa, Paraiba of Brazil, Gutenberg works as a game researcher and developer. Copyright (C) 2011 Gutenberg Neto. All Rights Reserved. Apple, the Apple logo, iPhone, iPod, and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.