August 16, 2011 in Games (E)
[prMac.com] Osoyoos, BC, Canada - CaraCasa Games today is pleased to announce Treasure Hunt-The Game 1.0 for iOS, their ultra-realistic 3D Sim where players become certified divers and search for underwater treasure. The game marks a new level of achievement in 360 degree, 3D virtual reality on an iOS device, in both visuals and motion control. With more than 1,000 items hidden in more than 2,400 underwater locations, gameplay is constantly new, as players search shipwrecks and the ocean floor for treasure, retrieve it, sell it, buy more equipment, undertake new excursions, and become wealthy. Providing an uncanny sense of swimming underwater and a detailed PG-rated narrative, the game was developed over two years by CaraCasa Games and Wavesine Solutions.
Further closing the distance between games played on mobile devices versus game consoles, Treasure Hunt-The Game excels as a simulation and a complex, single-player RPG. Played in portrait orientation, the game includes a comprehensive and enjoyable tutorial that segues directly into the game. Set in the mythical tropical port of CaraCasa, the optional tutorial introduces the player to the diving experience. Inside an enclosed practice area, the player begins to explore their environment and their capabilities. What first comes as a shock is that tilting the iOS device backward changes the screen view - the diver/player is now looking upward through the water to the sky above. Tilt forward and the diver is looking at the sea floor beneath them. The full 180 degrees from underfoot to overhead has been perfectly compressed into the 90 degrees between the device lying flat on a table and tilting it forward until the screen is perpendicular.
Dragging across the screen from left to right pans the view left while rotating the diver in place. Dragging right to left produces the opposite result. The touchscreen control produces a convincing sense of turning underwater. The player continues to rotate long after the drag motion has been completed. Similarly, dragging across the screen from top to bottom pulls the diver forward through the water. Dragging from bottom to top pulls him backward, and these movements may need to be alternated to come to a stop at a particular point. By combining all three control movements, tilting the device, dragging horizontally, and dragging vertically it is possible to use the real-time, 3D visual feedback to swim anywhere.
The player can add a new control dimension by adjusting the Roll-Turn Sensitivity in the Options screen. This enables the device to additionally sense the degree to which it is rotated, or rolled, to the left- or right-hand side, and turns the diver's view accordingly as the device is rotated. The result is a feeling akin to actual scuba diving.
Practicing to become certified is great fun, and players can begin to approach beautifully textured and rendered 3D objects on the ocean floor like rusted oil drums, empty gas cans, eyeglasses, coins, etc. And though the practice area is enclosed by steel nets on two sides to prevent sharks from entering, smaller fishes are abundant and swim by gracefully. Step-by-step, the player learns how to use their air tank, dive pitch indicator, flashlight, compass, mesh bag, and mini-map. The tutorial ends by learning how to surface, walking into the Dive Shop, and receiving a cash reward for each item of trash they have removed. The Dive Shop is filled with items to purchase and people to chat with, and it sells everything the diver needs to search for treasure.
Designed specifically for Apple's iOS platform, Treasure Hunt-The Game takes players into seven dynamically lit and realistic dive sites. Plants sway in the ocean currents while fish swim nearby, all while the player navigates through new and old shipwrecks in search of numerous items of treasure. This requires the processing of large and complex models, which were developed to take maximum advantage of the advanced graphics capability of the latest iPhones, iPods and iPads. According to David Clement of Wavesine Solutions, the producer of Treasure Hunt, "From a graphic and programming standpoint, the challenge was to create as much visual content and motion as possible, while keeping the game-play fluid." As a result of the power of Apple's iOS platform, the effects are outstanding in the area of casual gaming.
* Real-time, 360 degree, 3D virtual reality on land and underwater
* Make as much money as possible as a diver by selling sunken treasure
* Gain recognition by successfully completing the Treasure Hunt Amulet Excursion
* Excursion Guides provide players with a list of items to be recovered at a particular dive site
* Diving can be dangerous - sharks and some other fish are hazardous
* Purchase a PDA at the Dive Shop to save Dive Manifests listing items to recover
* Mesh Bag holds the items gathered
* Lift Bag raises heavy items to the surface
* Flashlight with battery indicator helps players explore dark areas underwater
* Metal Detector helps to locate fully or partially buried items that have any iron or steel content
* Gold Detector helps to locate items such as coins that have any gold content
* Various sizes of Dive Gas tanks enable divers to choose the right size tank for the job
* Dive Pitch indicator shows divers whether they are swimming up, down, or horizontally
* Compass shows players the direction in which they are swimming
* Mini-map shows gamers the area they have explored
* Camera enables players to capture interesting scenes to share with friends on Facebook or Twitter
Roger Taylor, the founder of CaraCasa Games, believes "Many games these days tend towards complicated and violent, or very simplistic, with not enough choices for those who land somewhere between. We wanted to create a non-violent, family-friendly game to provide a challenge to casual gamers, while still presenting hard-core gamers with a welcome diversion. We feel we've found that balance in Treasure Hunt-The Game."
The production of Treasure Hunt took place over a two-year period, and involved contracting the services of a number of talented people in the graphic and sound industries. Their future plan for Treasure Hunt-The Game is to expand the number of dive sites and to create a multiplayer version.
* iPhone 3GS or iPhone 4
* iPod touch (3rd generation) or iPod touch (4th generation)
* iPad or iPad 2
* iOS 4.2 or later
* 48.3 MB
Pricing and Availability:
Treasure Hunt-The Game 1.0 is $2.99 (USD) and available worldwide through the App Store in the Games category. Review copies are available upon request.
Based in Osoyoos, BC, Canada, CaraCasa Games Inc. was founded in 2006 by Roger Taylor. The company is committed to producing high quality, non-violent, family-friendly games in the Casual games genre. Their games are designed to provide casual gamers with a challenge, while presenting the more hard-core gamers with a welcome diversion. Their company slogan is "Games - Just for Fun!" They believe games should provide a learning experience, but must also be compelling and enjoyable. They also believe good games should contain a modicum of luck - but mainly good luck. Copyright (C) 2011 CaraCasa Games Inc. All Rights Reserved. Apple, the Apple logo, iPhone, iPod, and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.