Mark Morris introduces original 3D game Torus for iPhone and iPod Touch

October 13, 2008 in Entertainment (E)

[] Oakland, California - Developer Mark Morris today announced that Torus is now available for iPhone OS 2.0. Torus redefines the ring toss into an inverted, escapist divertimento. Absorbing ambient audio surrounds you while Tori fall towards the Oakland Estuary off Jack London Square, as the ancient astronauts once enjoyed. The various Torus colors fall at different rates, the faster the Torus, the more points it's worth.

Instead of aiming the rings at a peg, the peg moves on a platform to catch the cascading Tori within the tennis court like playing field. The game uses the iPhone/iPod Touch's accelerometer to control movement of the platform: simply tilt the unit to control the platform's movement.

Missed Tori count against health points. If you miss too many, you lose. But, if you catch glowing green Tori, your health increases. Synchronized catch, bump and miss locational sound effects combine with an intensifying pace to enhance accelerometer interaction. The deceptive simplicity of the game design and intuitive interface allow casual gamers to enjoy a commute or a break, while enabling more serious gamers to compete for recognition on the global online high score table.

Supported Languages:
* US English

System Requirements:
* iPhone or iPod Touch 2.0

Pricing and Availability:
Torus for iPhone is only $1.99 (USD) and available exclusively through Apple's App Store.

Torus is (C) Mark S. Morris 2008. All trademarks used herein property of their respective owners.


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