Infinity Field updated with new multiplayer mode powered by Joypad

January 10, 2012 in Games (E)

[] San Francisco, California - ForzeField Studios released the latest update to their dual stick shooter Infinity Field HD, adding a new multiplayer mode powered by the Joypad SDK. You can now use the Joypad iPhone app to control the game on the iPad's larger screen. If you have a friend with another iOS device, connect them both for co-op multiplayer. The update also includes a new game mode called Hammer, new enemy AI, and full hardware optimization for iPad 2 and iPhone4S.

With the addition of Airplay mirroring on iPad 2 and iPhone 4S, you can also play Infinity Field HD on a big screen TV controlling it all with Joypad.

"We were extremely excited to work with ForzeField on the latest Infinity Field update" says Todd Hamilton from Joypad Inc. "This is the first game to take advantage of Joypad's multiplayer capability. There's an enormous amount of potential for this type of gameplay on iOS and we're excited to see how developers use our platform."

The Joypad SDK is a free tool that developers can use to add iPhone controller support to their games. It works over WiFi or Bluetooth and currently supports Cocoa/CocoaTouch and Unity games. Developers can add support with little effort and customize the layout to fit their game.

A premier AAA Indie game developer. Creators of Infinity Field, available for iPad and iPhone.

Device Requirements:
* Compatible with iPad
* Requires iOS 3.2 or later
* 15.8 MB

Pricing and Availability:
Infinity Field HD 2.1 is $1.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category.

Joypad is an application that turns iPhones into game controllers. The company was founded in 2010 by Todd Hamilton and Lou Zell, and is based in San Francisco, CA. Copyright (C) 2012 Joypad. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.


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