iBehave 1.0 for iOS: Improved Behavior Wins Kids Marbles Towards a Prize

April 5, 2012 in Utilities (E)

[prMac.com] Miami, Florida - Random Widgets today is pleased to introduce iBehave 1.0 for iOS, their new Utility app that helps kids improve their behavior by rewarding them with marbles in a jar, and when they collect enough marbles, they win a predetermined prize. Parenting is the hardest job in the world, and while Rewards Charts work, young kids need more immediate feedback. At the moment their child behaves in a way they want to encourage or discourage, parents can provide immediate feedback by opening their iDevice and showing the child that marbles have been added or subtracted from their jar.

At launch in portrait orientation, users go to the New Child Page, where parents can enter the names of their children, the prize each is working toward, a choice of six different colors for the marbles, and the number of marbles needed to fill the jar and win the prize. After entry, all the names are displayed on the Children Setup list page. Touching the name of any child (or adult) in the list opens their page for editing. Touching the Done button displays the child's Marble Jar at the bottom of the screen, with +1, +2, and +3 marbles along the left side and -1, -2, and -3 marbles along the right. Parents or kids drag the appropriate marble (-3 to +3) to the jar, and the number of marbles visible in the jar changes accordingly. The center display keeps a running total, e.g., 20 to win Candy.

Feature Highlights:
* Manage Multiple Children
* Choose From a Variety of Colors: Aqua, Blue, Green, Grey, Pink, and Red
* Choose Any Amount of Marbles
* Enjoy the Sounds

While the app has been targeted at preschoolers, immediate positive or negative reinforcement is a powerful tool for behavior modification of children and adults of any age. Parents can easily help encourage themselves to stick to a diet, only use appropriate language around kids, or maintain their exercise routine. If every family member has a marble jar, self-improvement becomes a team sport, where moms and dads, sisters and brothers can all rely on each other for support.

"Preschool children don't always understand why some behaviors are considered 'good' and other behaviors 'bad'," stated Ahan Malhotra of Random Widgets. "iBehave is an effective tool for helping children strive to improve their behavior, based on immediate feedback and consequences, rather than understanding."

Device Requirements:
* iPhone 3GS/4/4S, iPod touch (3rd/4th generation), and iPad 1/2/3
* Requires iOS 4.3 or later
* 5.9 MB

Pricing and Availability:
iBehave 1.0 is $0.99 (USD) and available worldwide exclusively through the App Store in the Utilities category. An update with iPad support will be released in mid-April. Review copies are available on request.

Located in Miami, Florida, Random Widgets Inc. was formed by a "widgety" 13-year old, middle school student, Ahan Malhotra as a hobby to develop iOS apps. iBehave is the first app released by Random Widgets Inc. Random Widgets has also developed websites for friends and family. Copyright (C) 2011-2012 Random Widgets Inc. All Rights Reserved. Apple, the Apple logo, iPhone, and iPod are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.


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