May 10, 2012 in Games (F)
[prMac.com] Flensburg, Germany - Bostorm is pleased to announce the release of Team Cascai 1.0, a strategic action game for the iPad. The challenges of the game are not based on a large variety of units, but on intelligent usage of the possibilities at hand. Both timing and boldness is more important than creating endless streams of units. A groovy soundtrack accompanies the missions and was especially made for the game.
The game consists of three variants; Single player maps, single player power missions and multiplayer maps. The 10 single player maps start out easy and culminates in an epic level 10 finale. Each of the 13 power missions are created around special features. Winning a power mission will grant the player a special extra feature, which then can be activated before starting a new map. Various maps for playing 2, 3 and 4 players over Game Center are included. Maps for fast head-on games and also more complicated maps for longer playing sessions are found in the map collection.
In general anything on the map can and should be dragged around. The avatar is always the center of the view, so any action must be taken with your avatar exposed to the scene.
There are 3 other units besides the avatar. Energy pucks, towers and shredders.
Energy pucks deliver the energy for the avatar to create units and to fire its missile weapons. The player can join two pucks of the same kind to a new more energetic puck. There are 6 different energy pucks and the most energetic ones will also heal the avatar when collected.
Towers are the most dangerous units. The strongly armed towers fire tesla beam weapons on any enemy unit coming too close. Also, they upgrade to higher levels when having killed a given amount of foes. At the highest level towers will also fire missiles.
Shredders are fast rotating discs with very sharp edges. When the player creates a shredder, it will hunt down the closest enemy until defeated.
Some features are not explained in the tutorial of the game. The player will have to figure out how to activate them and will be rewarded by achievements in the Game Center.
* 10 Single player mission ranging from easy to hard in difficulty
* 13 single player quest missions for gaining new powers
* 13 Multiplayer maps for 2, 3 and 4 players
* Realistic behavior of the objects collision and movement. The game uses a physics engine for this
* Based on cocos2d for iPhone, also using Box2D
* Requires iOS 5.0 or later
* 30 MB
Rehsco is a privately held company by Martin J. Rehder with departments in Germany and Denmark. The core business of Rehsco is consultancy on system architecture and system integration. The focus is on medium to large scale applications. Bostorm is the Label for all applications launched on the App Store by Rehsco. Copyright (C) 2012 Rehsco. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.