ABC READING MAGIC 3 Multiple Syllables Deluxe for iOS

December 18, 2012 in Education (E)

[] Minneapolis, Minnesota - Preschool University has introduced ABC READING MAGIC 3 Multiple Syllables Deluxe for iOS, which provides practice in reading words with two or more syllables, but also offers practice in the two prerequisite skills that are often overlooked: blending and segmenting. Designed for young children learning to read, the app has three modes: Skill 1 Blending, Skill 2 Segmenting, and Skill 3 Reading.

In Skill 1 Blending, children touch a row of empty rectangles consecutively, hear a sound from each one, and then blend the sounds together to form a word (touching the large empty rectangle provides audio and visual confirmation). In Skill 1 Segmenting, kids touch the illustration in the large rectangle and hear a word, then separate it into sounds, touching each empty rectangle in a row as they "spell" the word by sounds. Lastly, in Skill 3 Reading, learners sound out the letters inside the row of rectangles to read the word, and then touch the large white square to see the illustration and hear the word aloud. The app features touch-to-hear, audible pronunciation of whole words, or the sound of individual letters plus the complete word.

Created by Montessori preschool owner Richard Colombini, ABC READING MAGIC 3 Multiple Syllables Deluxe for iOS is part of a the ABC READING MAGIC Suite series of apps. The goal is to enhance the learning process by setting up the right conditions for learners to be successful. The app gives emerging readers a step that will encourage skill building and confidence in reading.

ABC READING MAGIC 3 operates in landscape orientation. From the Home Page, users can select Skill 1 Blending, Skill 2 Segmenting or Skill 3 Reading. From the Home Page, the user can also select whether a male or female voice will be used to sound out the letters and the words. From the Home page after choosing one of the three skills, the user is taken to the Menu page. On the Menu page the user can choose from one of nine different word categories: actions, animals, food, home, objects, outdoors, people, travel, work or the shuffle mode. Once a category is chosen the user is taken to the game screens which are each a little different. To help the user a help screen overlay is placed on the screen describing how to do each skill level. This overlay screen is activated and deactivated by touching the question mark icon. There is also an ear icon on each game screen within each skill that gives a demo of how to do the app when touched.

In the Skill 1 Blending mode there is a large empty square at the center of the screen. At the bottom of the screen are four to seven empty rectangles side-by-side. The child must touch each rectangle from left to right. When each empty rectangle is touched, it lights up and a sound or phoneme is heard. The goal is to combine or blend the sounds together to form a single word. This is the same procedure as "sounding out" a word by reading it aloud, phoneme by phoneme. Here, there are no letters to guide the student, only sounds. This helps strengthen the skill of blending sounds, without the need to know the letters. To check their work, the reader touches the large empty square in the center of the page. Upon being touched a picture is revealed and a word is spoken that identifies what the picture is. Upon touching the demo ear icon each empty rectangle lights up as its sound is pronounced, and then the word is spoken aloud, accompanied by a photo or illustration of the word in the large, central square.

In Skill 2 Segmenting, the procedure is reversed. There are four to seven empty rectangles in a row beneath a large square containing a picture. The large square with the picture in it is tapped to identify the word to be segmented. The goal is to break it down into its simplest component sounds. The child pronounces the word aloud and then says each phoneme or letter sound that makes up that word as they touch the empty rectangles in sequence with a pencil. Students can check their work by touching the empty rectangles to see if they said the correct corresponding sound. Here again, students can use the demo ear icon to see how to do segmenting on this app. When the ear icon is touched the word for the picture in the large square is spoken, then each tile lights up as the corresponding sound is spoken that matches the word in the large square.

In Skill 3 Reading, the blending and segmentation practice is put to use in reading words. Words of four to seven letters appear on the bottom of the screen with one letter in each rectangle. Consonants are red and vowels are blue. The large square is empty. Many students will see the word and read it immediately. For those who need help, they can touch each letter to hear its sound. To verify their answer kids touch the large square to reveal the picture and to hear the word being pronounced at the same time. Skill 3 Reading incorporates the skills learned during Skill 1 Blending and Skill 2 Segmenting, and cements the connection between the letters and sounds, the letters and the word, and the word and the illustration to which it refers. When the ear icon is touched in this skill, each letter lights up as it is pronounced, and then the word is spoken aloud as a picture appears in the large square.

Feature Highlights:
* Over 300 words to blend, segment and read
* Young children develop phonological and phonemic awareness
* Blending, Segmenting, and Reading practice with clear instructions
* These intermediary skills are invaluable for successfully reading complete words
* Female and Male voice choices
* Words and letter sounds can be read aloud by the app
* Pictures and sound reinforce the connection between written words and that to which they refer
* Based on principles of the highly respected educator, Maria Montessori

"This app uses the best methods for teaching children how to read, by starting with blending and segmenting," said Hestia Abeyesekera, Ed.D. of Kinderhaus of Musik.

An ideal interactive learning app for early elementary age readers, ABC READING MAGIC 3 has all the qualities of an engaging, entertaining reading game. There is no scoring, competition, or running clock that would put it squarely in the category of Game rather than Education App. But in practice, there is often no distinction between playing and learning. And ABC READING MAGIC 3 Multiple Syllables Deluxe will provide hours of lively enjoyment and rigorous skill building combined in an expertly designed and executed, iOS app.

"Young children are neurologically wired to take in language more efficiently and accurately than at any other time of life," stated developer Richard Colombini. "ABC READING MAGIC 3 fits into our highly effective, sequential, graduated reading program."

Device Requirements:
* iPhone, iPad, or iPod touch
* iOS 5.0 or later (iOS 4.3 tested)
* Universal app
* 602 MB

Pricing and Availability:
ABC READING MAGIC 3 Multiple Syllables Deluxe is $0.99 and available worldwide exclusively through the App Store in the Education category.

Based in Minneapolis, Minnesota, Preschool University's mission is to create and promote excellent reading materials and high quality learning tools for children. Established in 2010, Preschool University is an accumulation of over 20 years of experience and success in child reading development. It began as a promise by Montessori preschool owner and lead teacher, Richard Colombini, to prospective parents. The promise: "All Kindergartners Are Guaranteed To Read." The company currently offers 20 free educational apps in the App Store and four apps for sale that are upgrades from the free versions. Copyright (C) 2012 Preschool University All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.


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