MW3D-Solutions releases Cheetah3D 6.2 - Now with ABF unwrapping

January 30, 2013 in Multimedia (E)

[] Tapfheim, Germany - MW3D-Solutions today is thrilled to announce Cheetah3D 6.2, an update to its popular, professional level 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve.

Perfect for graphic designers, architects and casual users alike, Cheetah3D provides the most useful features needed to get the job done, and organizes them within a beautifully elegant user-interface that is powerful, intuitive and quick to work with. It offers many powerful tools, like subdivision surface modelling, joint based character animation system, UV unwrapping, texture painting, rigid and soft body dynamics, PDF import, global illumination renderer, and much more. The possibility to extend Cheetah3D with JavaScripts and support for many common file formats, like FBX, 3DS or Collada, rounds out its feature set.

The biggest change in Cheetah3D 6.2 is, without a doubt, the addition of ABF unwrapping (Angle Based Flattening). This new unwrapping algorithm offers considerably improved results (less stretching and overlap) compared to LSCM unwrapping, which Cheetah3D has traditionally used. However, the old LSCM unwrapping algorithm has also been considerably improved and now offers higher numerical accuracy. Cheetah3D 6.2 therefore now supports the two most popular UV-unwrapping algorithms.

The next big improvement has been in the Ring- and Loop-selection tools. They have been completely rewritten and now offer auto-highlighting, support for partial edge loops and rings, they are much faster, they also work in point mode and, last but not least, they also offer support for border loops. Now, working with edge loops/rings is much easier than before, considerably speeding modelling workflow.

Major new features in Cheetah3D 6.2:
* Added ABF unwrapping
* Added support for "Spline IK"
* Added "Split joint" tool
* Added "3D View - Single/Quad" hotkey
* Added "Unwrap UV with ABF" hotkey
* Completely rewritten loop selection (now with auto-highlighting, partial edge loops, faster, works in point mode, support for border loops)
* Completely rewritten ring selection (now with auto-highlighting, partial rings, faster, works in point mode)
* Improved support for Retina displays

"Performing truly advanced operations in Cheetah3D will seem like second nature very rapidly," said Dr. Martin Wengenmayer, Cheetah3D's developer. "With its seamless Mac OS X integration, Cheetah3D has been written from the ground up using Cocoa. Its not just a simple port of a Windows or Linux modeller which ends up looking, feeling and behaving like a disappointingly un-Mac-like piece of software. With Cheetah3D, you will feel right at home using it without having to learn a completely new user interface. It packs a terrific punch for it's tiny price. In fact, the program provides a level of productivity that you will be hard-pressed to equal in software ten times the cost."

Language support:
* U.S. English, German, and Japanese

Minimum Requirements:
* Mac OS X Version 10.6 (Snow Leopard) or 10.7 (Lion)
* Universal Binary for Intel 32 Bit, Intel 64 Bit
* 70.8 MB Hard Drive space
* 1 GB RAM
* 16 MB VRAM
* Internet Connection

Pricing and Availability:
Cheetah3D 6.2 is priced at $99.00 (USD) for a single-user license. Customers may upgrade from Cheetah3D 1.x - 5.x for $69.00.

Located in beautiful Tapfheim, Germany, MW3D-Solutions is an independent software developer whose main goal is the development of easy-to-use yet powerful 3D software exclusively for Mac OS X with a focus on iterating state-of-the-art 3D modeling, rendering and animation algorithms into a true Mac user experience. Copyright (C) 2004-2013 MW3D-Solutions and Cheetah3D. All Rights Reserved. Apple, the Apple logo, and OS X are registered trademarks of Apple Computer in the U.S. and/or other countries.


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