Fuel Games releases Lifeboat 1.0 for iPhone and iPod Touch

August 3, 2009 in Games (E)

[prMac.com] Ottawa, Canada - Hot on the heels of their hit Vans SK8: Pool Service, Fuel Games is inviting iPhone and iPod Touch gamers to get out the water wings and set sail for adventure in Lifeboat, their latest title for Apple devices. Lifeboat's gameplay has players frantically fighting to save passengers as they topple overboard from a rapidly sinking ship. It's the player's task to tilt them into the available lifeboats and try to save as many as possible. If passengers fall in the ocean, players will need to tap them to bring them back onto the boat before they drown, or worse, become shark bait.

Saving passengers will net players cash, which can be used to upgrade the experience for quicker controls, sturdier ballasts, and swimming lessons for the passengers, among other bonuses. As players progress through the game, they'll be challenged with increasingly more rigorous requirements in order to avert maritime disaster. The game also makes use of OS 3.0's customizable music feature, allowing players to play god to rhythms of their own choosing.

Minimum Requirements:
iPhone and iPod Touch 2.2 or later

Featuring both accelerometer and touch driven casual gameplay, along with humorous original voice acting and 3D visuals built on the versatile Unity engine, Lifeboat is now live on the App Store at a limited introductory price of 99 cents.

Fuel Games was born out of Fuel Industries, which, since 1999, has been producing branded entertainment for some of the world's biggest companies. With over 200 game engines under their belt, and studios in Los Angeles, Denver and Ottawa, fuel is on the brink of gaming innovation for console, PC and iPhone. Copyright 1999-2009 Fuel Games. All Rights Reserved. Apple, the Apple logo, iPhone and iPod are registered trademarks of Apple Computer Inc. in the U.S. and/or other countries.


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