KickStarter Class To Bring Pong, Other Classic Games to Apple Watch

December 3, 2014 in iOS Development (F)

[] Provo, Utah - PepperGum Labs launched its KickStarter campaign to start the online programming class 'How to Make Innovative Apple Watch Apps with WatchKit'. The KickStarter campaign will continue through the end of December 2014 and aims to raise $6,000 in that time. The funding goes toward creating an online class that teaches Apple Watch programming with Apple's WatchKit SDK for people of all experience levels, including non-programmers. Through games and other apps more exciting than anything yet demoed for the Apple Watch, PepperGum Labs reveals some of its comprehensive and unconventional coverage of Apple's new WatchKit SDK.

"You'll learn through fun and engaging applications not found anywhere else," says Ontario Britton, the class's instructor and experienced iOS developer and trainer. "You'll create these cutting-edge Watchkit applications as some of your first Apple Watch Apps," he continues as demos of Pong and 3D game notifications animate onscreen in the Apple Watch simulator. Ontario is no stranger to creating classes for Apple technologies, having developed curriculum for various courses in iOS programming taught at a Gold Level Apple Authorized Training Center.

With such strong interest worldwide in Apple's newly released WatchKit SDK, PepperGum Labs hopes to meet the needs of programmers and newcomers alike with some of the highest quality instruction in Apple Watch programming. The class covers 24 hours of online instruction and provides source code for 10 fully-functional programming projects, including simple starting-point templates. The source code will all be in Swift utilizing Apple's newly released iOS8. All instruction is focused on learning concepts of Apple Watch programming and immediately implementing them in code.

PepperGum Labs is using KickStarter not only to crowd-fund the initial cost of creating this online class, but to also generate a community around the new curriculum. For a $49 pledge (or $39 for early adopters), aspiring WatchKit developers get unlimited access through KickStarter to an otherwise $500 online course. The same course would cost $1,500 if taken in-person through a training center.

The instructor, Ontario Britton, teaches classes in Apple technologies across the United States. He was the lead mobile trainer at a Gold Level Apple Authorized Training Center in Manhattan where he taught Swift, Obj-C, Java, iOS Frameworks, Game Programming and Android Development. He has taught non-programmers and experienced engineers, and says that "everyone leaves my classes successfully writing their own apps, often for the first time". This is his first class to be offered online, and will be hosted through the Udemy website.

The instructor also has impressive iOS experience, having contributed to more than 20 iPhone and iPad apps with over two million downloads among them. Included in apps Ontario helped engineer is Endless Alphabet, which was one of a select group of apps awarded Apple's "Best of 2014" award and which appeared onstage with Tim Cook at Apple's 2014 World Wide Developers Conference.

PepperGum Labs also looks forward to combining the Apple Watch with other technologies like the Oculus Rift and Augmented Reality after a future release of the WatchKit SDK opens up more access to the sensors on the Apple Watch.

After contributing to over 20 apps with over two million downloads and teaching iOS technologies in a classroom setting, Ontario Britton founded PepperGum Labs to expand into online education, starting with its Apple Watch Developers Class which will be funded by KickStarter. All Material and Software (C) Copyright 2014 PepperGum Labs. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.


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