This Thursday 1-bit Ninja turns 2D into 3D, no back button required

June 20, 2011 in Games (E)

[] Fort Lauderdale, Florida - kode80 LLC today is pleased to announce the upcoming release of it's new iOS game 1-bit Ninja. 1-bit Ninja introduces a unique 2D visual style inspired by LCD games of old that can be dragged into 3D at any time and a control scheme designed specifically for touch screens.

With the rise of iOS, touch screen devices have become a staple of handheld gaming. In this new era a reoccurring complaint is that on-screen virtual controls are less than ideal for certain styles of gaming especially those that require quick precise movements. Looking at the successful games in the App Store reveals that the majority have controls designed from the ground up for the game and constraints of the device it is running on.

Determined to bring the run and jump style gameplay of the past to iOS kode80 set out to design a game that would accurately convey that feel regardless of the lack of 'real buttons'.

1-bit Ninja's creator and founder of kode80 LLC Ben Hopkins had this to say "Looking at the platform games I grew up playing I realized that the majority of the time the player is pushing forward and in fact as they become more skilled at the game the less they use the 'back' button. With this in mind I started playing with the idea of removing the 'back' button completely". It is because of this concept that 1-bit Ninja comprises of just 2 buttons; run forward and jump. Ben elaborated "with on-screen virtual controls the player has to consciously check that they are pressing the correct area of the screen unlike the tactile feedback provided by physical buttons. With just two buttons the screen can be split in half, left side for button A and right side for button B - the player doesn't have to think about where they're pressing". Designed from the ground up for this control scheme, 1-bit Ninja employs various level design tricks such as springs and moving platforms to change the player's direction.

1-bit Ninja brings nostalgia up to date with it's 3D slant on the classic 2D gameplay. Secrets are hidden behind the 3D perspective that require the player to explore beyond 2D and with 4 worlds, 20 levels and over 100 challenges there's a lot to explore.

Device Requirements:
* iPhone or iPod touch
* Requires iOS 3.1 or later
* 30.1 MB

Pricing and Availability:
1-bit Ninja will be $1.99 (USD) and available worldwide exclusively through the App Store on Thursday June 23, 2011.

kode80 LLC was founded in 2009 by Ben Hopkins to provide software development services to clients around the world and fun games and toys to the masses. Ben has been writing software for over 15 years on a variety of platforms ranging from game consoles to desktop to mobile. In early 2010 kode80 launched it's 3D hologram app HoloToy on iOS that still sits in the App Store charts today. Copyright (C) 2009 - 2011 kode80 LLC. All Rights Reserved. Apple, the Apple logo, iPhone and iPod are registered trademarks of Apple Inc. in the U.S. and/or other countries.


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