iOS Development - Latest Releases:
Xojo, Inc. Announces Xojo 2015 Release 1 - Adds 64-Bit Support for iOS
Feb 17, 2015 - Xojo, Inc today announced the availability of Xojo 2015 Release 1, a new release of their multi-platform rapid development tool. It now includes the ability to develop both 32-bit and 64-bit native iOS applications. This latest release adds 170 general updates and 4 new features. In addition to the iOS improvements, this release also adds a multitude of IDE improvements, language improvements and an updated version of SQLite.
24U Software offers help with 64-bit architecture
Feb 12, 2015 - 24U Software announces an immediate availability of updating custom-developed FileMaker plug-ins and mobile apps for 64-bit architecture. The new service includes identifying hidden issues, cleaning-up code, creating new builds for FileMaker Server 13 and iOS 8, and more. Owners of FileMaker plug-ins and iOS apps can now hire 24U to update their products for 64-bit versions of FileMaker Server and iOS.
Miemode Engages in Crowdfunding Campaign for M8D VR Headset + App
Feb 11, 2015 - Miemode, LLC this week announced that the company is engaging in a crowdfunding campaign to polish and distribute its latest 3D, Virtual Reality hardware and software endeavor, the M8D (pronounced MADE) Virtual Reality Headset. The M8D Virtual Reality Headset is crafted for everyday use, with the portability of paper, the durability of high grade plastic, and the hands-free adaptability of expensive VR headset. Easy to use, the M8D is compatible with headphones, headgear and haptic devices.
Bellurbis Releases Whitepaper on Cloud Backend for Mobile Apps
Jan 08, 2015 - Bellurbis Technologies today announces the "Cloud Backend for Mobile Apps" whitepaper, which highlights why developers need to consider and evaluate the different cloud architectures available for inclusion into their mobile apps. Whether user data needs to live somewhere besides the handset, or augment the processing capability of their app, cloud computing offers advantages to developers by allowing them to use infrastructure, platforms and software by cloud providers at low cost.
Thinking Outside the Watch: See How Apple Watch + Oculus Rift Integrate
Dec 18, 2014 - PepperGum Labs has successfully integrated the Oculus Rift with an iPhone standing in as an Apple Watch. The two technologies combined allow a more interactive 3D experience than available using the technologies separately. The Company has also recently created some of the first games playable for Apple Watch, including a beautifully animated martial arts fighter, Pong and others in ongoing development. PepperGum Labs (PGL) made these games to teach WatchKit development.
Atama releases iOS and OS X SDK for its Sesame2 Bluetooth 4.0 Lock
Dec 16, 2014 - Atama, today released the Sesame2 Software Development Kit (SDK) for its Sesame2 Bluetooth 4.0 Wireless Lock. The kit enables 2-Factor authentication for iOS and OS X apps. It can be used for apps that handle sensitive data and apps that require multi-user support in less secure environments. The SDK makes the integration of Atama's Bluetooth 4.0 Wireless Lock with iOS and OS X apps straightforward by handling all aspects of Bluetooth communication and more.
PepperGum Labs Shows First WatchKit Games for the Apple Watch
Dec 12, 2014 - PepperGum Labs now has the first WatchKit games playable for Apple Watch, including a beautifully animated martial arts fighter, Pong and others in ongoing development. PepperGum Labs (PGL) made these games for Apple Watch as part of a class to be offered online to teach Apple Watch Development. PepperGum Labs is also prototyping integration between the Apple Watch and other technologies like the Oculus Rift and Augmented Reality for even more innovative games.
Xojo Includes Support For Developing Native iOS Applications
Dec 09, 2014 - Austin based Xojo, Inc. today announces Xojo 2014 Release 3, a major new release of their multi-platform rapid development tool. Xojo users can now build iOS apps in the same way desktop and web applications are created. Experience true multi-platform development with Xojo. Users can drag and drop to create the user interface and use one straight-forward programming language to implement the functionality of their app. This latest release adds 160 improvements and over 20 new features.
App Game Kit 2 Releases on STEAM
Nov 21, 2014 - The Game Creators today released App Game Kit (AGK) version 2 on STEAM. Now anyone can easily and quickly code and build apps for cross platforms using AGKs BASIC scripting system. AGK also caters for more seasoned developers, allowing them to use the AGK C++ libraries and benefit from all the features of AGKs core game engine. AGK is available for both Windows and Mac platforms and apps can be deployed cross platform including iOS, Android, Windows, Blackberry and Mac.