June 10, 2014 in Games (E)
[prMac.com] Newport, United Kingdom - In response to the many "give me more" requests, Rubicon today released the third and final (probably) installment of the Great Little War Game range. This all new version has been optimised to provide a more user-friendly experience whilst playing on a phone on the go. This means things like portrait orientation for one-handed play, shorter individual missions that can be completed in one bus ride, simpler user interface, and more.
New to the table, amongst many tweaks and optimisations, is a brand new 60 mission campaign that should keep even the most ardent fan amused for weeks. Starting simple to acclimatise the player, the difficulty ramps up to provide a challenge for even the most jaded of turn-based strategy experts. We have also rolled in some of the more fun elements from Great Big War Game, such as troop cadences, splash damage and blowing up buildings.
* 60 Varying missions to keep you busy for weeks
* Loads of unlockable and upgradable units
* Portrait mode for easy play on the go
* Optimised for iPhone, great on iPad
* Full 3D terrain affects gameplay
* Hilarious graphics and sound effects
* High replayability
* iPhone 4, iPad 2 Wi-Fi or later, iiPad mini, iPad Air or later, and iPod touch (5th generation)
* Requires iOS 5.0 or later.
* 60.0 MB
Pricing and Availability:
Great Little War Game 2 version 1.0 is $2.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category. The game is also available on Google Play.
Rubicon Development is a BAFTA-nominated independent game developer, specialising in original mobile games. Our mission statement is a simple one - develop a wide variety of titles and ensure they're all 'best in class'. All Material and Software (C) 2014 Rubicon Mobile, Ltd. / All Rights Reserved. Apple, the Apple logo, iPod, the iPod logo, are registered trademarks of Apple Computer in the U.S. and/or other countries.