February 4, 2016 in Games (E)
[prMac.com] Toronto, Canada - Picnic Game Labs, an emerging game development studio, is excited to announce that the recent iOS release of Grumz has been featured on the Apple App Store. As a result, Grumz hit top iOS downloads charts globally. Players from across the globe continue to discover and enjoy Grumz, the First Infinite Stopper. A Geometric structure - glowing with energy and always on the move - bounces up and down on a vertical axis across the screen. It can be stopped momentarily by the player to avoid incoming enemies (Grumz) or to collect power-ups.
According to iOS market data platforms such as App Annie, Grumz has hit the No.1 top spot for iOS Strategy (Games) downloads charts in 11 countries so far. Grumz hit top 10 iOS Arcade (Games) downloads charts in 16 countries, and top 100 iOS Games downloads charts across 99 countries. Grumz also made it within top 100 overall app downloads charts in 29 countries. Listing some examples from these charts, Grumz hit the No. 1 downloaded iOS Strategy (Games) in Poland, 3rd in italy, 9th in United Kingdom, and 30th in the United States. Grumz hit 37th on iOS Games download charts in France, and 91st Arcade (Games) in the United States. Grumz also topped iOS download charts in South America, as well as regions across the globe.
Grumz allows players to explore a fresh, new gameplay with a twist. By pressing and holding anywhere on the screen, players learn to control and master the continuous movement of the geometric structure. The players' reflexes and play wits are challenged by avoiding the different types of incoming Grumz. Players can also collect multiple power-ups that enable offensive and defensive capabilities against the Grumz to survive and score big. A minimal visual aesthetic and dream-like sound design compliments the fresh gameplay concept, instantly pulling players into a game that belongs on every mobile device.
Prior to the recent 2016 release of Grumz on iOS, Grumz has been awarded 1st place by industry judges for the Big Indie Pitch at the Montreal International Game Summit 2015. Describing the win, Matt Suckley of Pocket Gamer writes, "The fact that the game managed to impress the judges in only four minutes of gameplay is, to some extent, proof of its success in the moment-to-moment experience." Jim Squires of Gamezebo names Grumz "One of the best mobile games of 2015." Grumz has also been covered by Japan's Famitsu business blog.
* "Simplicity wins the day" - Matt Suckley, Pocket Gamer
* "It sounds simple, but (as you'd expect) gets challenging rather quickly. There's a beautiful minimalist approach to both the visuals and the gameplay in Grumz." - Jim Squires, Gamezebo
* "Grumz is a fun game with super cool animations" - PhoneDog, YouTube channel
* iPhone, iPad, and iPod touch
* Requires iOS 8.0 or later
* 48.6 MB
Pricing and Availability:
Grumz 1.01 is Free and available worldwide through the App Store in the Games category. There is also an Android version available on Google Play.
Picnic Game Labs is an emerging game development studio, on a journey to make great games to share with the world. Based in Toronto, Grumz is the first studio release. Picnic Game Labs looks forward to developing gaming experiences that are crafted with excellence for the world to enjoy and inspire. All Material and Software (C) Copyright 2016 Picnic Game Labs. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.